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<title>SkyGameEngine2d: 类成员</title>
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   <div id="projectname">SkyGameEngine2d
   &#160;<span id="projectnumber">1.0.3</span>
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<div class="textblock">这里列出了所有文档化的类成员，并附带类所属的文件:</div>

<h3><a id="index_r"></a>- r -</h3><ul>
<li>Rect()
: <a class="el" href="class_sky_engine2d_1_1_rect.html#a070f9ce88fcd3d4d9704351852ee3281">SkyEngine2d::Rect</a>
</li>
<li>releaseFocus()
: <a class="el" href="class_sky_engine2d_1_1_widget.html#a953399d5b2113241fa0faaa840797149">SkyEngine2d::Widget</a>
</li>
<li>removeActionByName()
: <a class="el" href="class_sky_engine2d_1_1_action_manager.html#a68ddf40734fc9f230bd57507fea1b6a3">SkyEngine2d::ActionManager</a>
</li>
<li>removeAllActions()
: <a class="el" href="class_sky_engine2d_1_1_action_manager.html#a563d254e931fa37b201573b53fc4cde8">SkyEngine2d::ActionManager</a>
</li>
<li>removeAllActionsOfTarget()
: <a class="el" href="class_sky_engine2d_1_1_action_manager.html#ab60d2f96b143ec889c48446ab1ad1b15">SkyEngine2d::ActionManager</a>
</li>
<li>removeAllSpriteFrame()
: <a class="el" href="class_sky_engine2d_1_1_sprite_frame_cache.html#a9863848bb94a82119ec1aff7ef104e0c">SkyEngine2d::SpriteFrameCache</a>
</li>
<li>removeItem()
: <a class="el" href="class_sky_engine2d_1_1_list_widget.html#aeb0f86c6131ec25adbcec95e761a216a">SkyEngine2d::ListWidget</a>
</li>
<li>removeListener()
: <a class="el" href="class_sky_engine2d_1_1_event_manager.html#a0f2d3da19e2fed6b996e812c0ccddb82">SkyEngine2d::EventManager</a>
</li>
<li>removeSchedulerPeerFrame()
: <a class="el" href="class_sky_engine2d_1_1_scheduler.html#a22667b0561babb037dfcc9f6b5cd450e">SkyEngine2d::Scheduler</a>
</li>
<li>removeSchedulerTask()
: <a class="el" href="class_sky_engine2d_1_1_scheduler.html#ab13481ee182513f3099dff51d5672813">SkyEngine2d::Scheduler</a>
</li>
<li>removeSpriteFrame()
: <a class="el" href="class_sky_engine2d_1_1_sprite_frame_cache.html#a6fe1477d7b88c19f693387643caf4059">SkyEngine2d::SpriteFrameCache</a>
</li>
<li>render()
: <a class="el" href="class_sky_engine2d_1_1_i_render.html#a8cad73ae2d9fc189a9a87e4aff40dd36">SkyEngine2d::IRender</a>
</li>
<li>renderBegin()
: <a class="el" href="class_sky_engine2d_1_1_i_render.html#a448aa32aadb79f25d9ac962f256f6acc">SkyEngine2d::IRender</a>
</li>
<li>renderEnd()
: <a class="el" href="class_sky_engine2d_1_1_i_render.html#a0b3dd7cc95c8612468b67e2659aad82c">SkyEngine2d::IRender</a>
</li>
<li>RenderQueue()
: <a class="el" href="class_sky_engine2d_1_1_render_queue.html#a5e9cbfd946a1383aa158fe3d372c1304">SkyEngine2d::RenderQueue</a>
</li>
<li>replaceScene()
: <a class="el" href="class_sky_engine2d_1_1_game_world.html#a4df5f31dda3c29642785374f3f77768e">SkyEngine2d::GameWorld</a>
</li>
<li>reserve()
: <a class="el" href="class_sky_engine2d_1_1_fast_buffer.html#abb504bf7f642daa4022da71c14052fbb">SkyEngine2d::FastBuffer&lt; T &gt;</a>
</li>
<li>resize()
: <a class="el" href="class_sky_engine2d_1_1_widget.html#a40723acf3ffd1eeacd573fb194d4baa6">SkyEngine2d::Widget</a>
</li>
<li>restoreRenderState()
: <a class="el" href="class_sky_engine2d_1_1_render_queue.html#aa67f82194b69a808a0f558ffd16f28c9">SkyEngine2d::RenderQueue</a>
</li>
<li>resume()
: <a class="el" href="class_sky_engine2d_1_1_action.html#a697259403747278917825acabac84c1f">SkyEngine2d::Action</a>
</li>
<li>resumeAction()
: <a class="el" href="class_sky_engine2d_1_1_action_manager.html#a1dedac00b9b1e95e56bf1f74e435c1b6">SkyEngine2d::ActionManager</a>
</li>
<li>resumeActionOfTarget()
: <a class="el" href="class_sky_engine2d_1_1_action_manager.html#a8cca5821d0932c3164ef805a410ebea0">SkyEngine2d::ActionManager</a>
</li>
<li>resumeAllAudio()
: <a class="el" href="class_sky_engine2d_1_1_audio_manager.html#a8c22d39021d8b1adb0713be48e850024">SkyEngine2d::AudioManager</a>
</li>
<li>resumeAudio()
: <a class="el" href="class_sky_engine2d_1_1_audio_manager.html#a729f507db3371363739a3bd08f9cdcae">SkyEngine2d::AudioManager</a>
</li>
<li>resumeSchedulerPerFrame()
: <a class="el" href="class_sky_engine2d_1_1_scheduler.html#aa52cae9366fc9fb8c3c55e389635ccac">SkyEngine2d::Scheduler</a>
</li>
<li>resumeSchedulerTask()
: <a class="el" href="class_sky_engine2d_1_1_scheduler.html#ab280004388a03b49a61df82f9b687f5a">SkyEngine2d::Scheduler</a>
</li>
<li>reverse()
: <a class="el" href="class_sky_engine2d_1_1_action.html#a78521adfa74b513d9b7a4a0281798a89">SkyEngine2d::Action</a>
</li>
<li>run()
: <a class="el" href="class_sky_engine2d_1_1_application.html#a3fce6ebf2ce763b935d79c4e288fb3b3">SkyEngine2d::Application</a>
, <a class="el" href="class_sky_engine2d_1_1_i_application.html#a28e5ef4747ab1957e5a97f19ce406822">SkyEngine2d::IApplication</a>
</li>
<li>runAction()
: <a class="el" href="class_sky_engine2d_1_1_node.html#ab5c1975aba1ed79390e1cd9cd1e4da18">SkyEngine2d::Node</a>
</li>
<li>runWithTarget()
: <a class="el" href="class_sky_engine2d_1_1_action.html#ab175870733f2e9e33c5affa3ac57829c">SkyEngine2d::Action</a>
</li>
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